January 24, 2015


It's that time of year. Blackrock Foundry is already in the game, but additionally to it being opened (finally), and some major changes to some classes, we're getting some goodies.

So in short we'll get:
- The long awaited heirloom tab (as can be seen in the picture above). I'm still patiently awaiting a tabard tab, Blizzard.
- Next step in the legendary questline. - As we continue in a new raid, so will our followers, and there will be a legendary follower added to the game: Garona, a rogue.
- Additional pets added to old raids (and a new raiding with leashes achievement).
- Additional model changes (male gnomes, male draenei, female and male bloodelves).
- The S.E.L.F.I.E. Camera that was added to the PTR, I don't know what good that'll do, but sure, w/e.
- And much, much more.

Personally I'm mostly looking forward to the new raid. Wowhead users wrote a nice all-in guide to the Blackrock Foundry instance, including bosses, loot, general strategy tips for bosses, role-specific tips, screenshots, and even trash explanations. Very handy to get ready and prepared for raids to come.

Right now, I'm gonna continue being too busy IRL to write for this blog that I love so dearly, I really need to figure out a way to update here more regularly. Ttyl.

January 15, 2015

Tier 17

Eventho I have seen the latest tier in all its glory (or lack there of) on the beta, I thought it could be a nice idea to share it here. To me it seems to be a combination of Druid and Warlock left overs, but what do I know. This is one of few Priest tiers that I don't particularly like visually, it probably fits Shadow better than Discipline or Holy, but maybe time will change my mind, and if not there is still transmog.

Discipline 2P Bonus:* Increases the duration of Penance by 1 sec. Penance channels for 1 additional second and generates 2 stacks of Evangelism.
*Discipline 4P Bonus: When you activate Archangel, the mana cost of Prayer of Healing is reduced by 50% for 8 sec. 6 sec.

*Holy 2P Bonus: Prayer of Mending jumps to 2 additional targets. 4 additional targets.
*Holy 4P Bonus: When Prayer of Mending heals a target, you have a 40% 20% chance to gain a stack of Serendipity.

*Shadow 2P Bonus: Consuming Shadow Orbs reduces the cooldown of Mind Blast by 1.0 0.5 sec per Shadow Orb consumed.
*Shadow 4P Bonus: Each time Devouring Plague deals damage over time, your haste increases by 3% 1% for 4 sec, stacking up to 12 times.

In Warlords of Draenor your tier set should adjust to the spec you are currently in, meaning you should only have need for 1 of each tier slot to have that tier for all your different specs. It should make life a lot easier for those playing a Disc/Holy role in their guild.

I'll be back soon to give you an update on Blackrock Foundry, but since that's the first instance this expansion that drops tier, I thought that would be a bit more interesting to see before the bosses are live. Enjoy, hope for you you're not a priest.

January 12, 2015

Mythic Adventures

So with all this talk of raids, what have I been up to? Last year, after the BlizzCon buzz, some friends and I decided to make a guild, with people we knew, and people they knew. Recruitment seemed to go smooth, and we had a nice launch (despite the obvious problems).

Then raids opened, and I have been so happy to be in a raid envoirment again. And I don't mean raid finder, since the onle resemblence that has to raiding is the location and the bosses, but no mechanics can be found. No I mean actual raiding, preparing before hand your gear, consumables and tactics and then going in with a bunch of friends to down bosses. It has been a blast.

We weren't unaffected by the Christmas holidays, but I'm so glad to say that with the addition of 7 new members to our guild roster, we recently were able to down the first two Mythic bosses on our first mythic progress night, and hopefully we'll be able to add several more to that list.

December 31, 2014

So You Want To Be A Raider?

Happy Holidays my pegan friends, it felt like it was time to finally post this for all of you to read. I have always taken raiding very seriously, but in the end it's not very hard to be raiding at a high level. There's only the time you put in, and the effort during the time you have.

There are really 2 choices; either you're doing the minimum because everyone else does, causing a similar effect to others around you. Or you're someone who would boost guilds or eventually leave to find like-minded players to compete with rather than carry. I'm not saying this made me the world's l33test raider, however I don't really think there's any other way to look at it. In the end is everyone capable of using abilities, so what's important is the rest.

Warlords of Draenor by Breathing2004

It sounds simple, but what it comes down to is, finding the right specs that work, sometimes per fight, sometimes per patch. If you know your options before hand (let's say Discipline and Holy), you can prepare gear accordingly.

Talents & Glyphs
Some talents are mandatory for raiding, but some may vary per boss which is better. Use the first raids (and wipe attempts) to test it out and which give the best results. The same works for glyphs.

Gems, Enchants & Flasks
There are not many gem sockets, or variety in gems for that matter, so you should have everything gemmed with blue gems (epic once they are available), only the best is good for you.

Right now you only have enchants for rings, cloak, neck and weapon. Enchant your gear once raids start, and keep using the best available from then on. Cheap enchants are for alts and scrubs.

Flasks fall into the same catagory as gems and enchants. Make sure to reflask before it runs out (the time left on it will stack on the new one). And again, don't use the cheap one.

You may have the option of using a 100 stat feast in your raids, but once you get to higher level content you really should be using 100 stat food with the stat you prefer. It may cost more money, but generally taking raiding seriously does.

As a healer raid life is pretty cheap, because you don't have to use 2 potions per fight, which as dps should, prepot and use the other in a good moment during the fight. But it's good to note there is the normal mana potion, but there's also one that gives you more mana, but you can't do anything during the channel, decide which is better per fight.

It's a given, but it happens, and you don't want to be in the middle of an encounter and have your weapon, or any type of gear, die on you. Yes, repair bots can be popped, but do you really want to take away focus from the focus on the boss at any moment? Repair before the raid, and several times during, that's what repair mounts are for.

Boss Tactics
Most bosses aren't that complicated, and most of what you will encounter will also be what you're fighting on trash, Blizzard designed it conveniently that way- But it doesn't mean you shouldn't prepare. Your success chance go up greatky if you've read and seen it once before.

There are many options such as Vent, TS, Skype and Mumble, whichever you chose depends on your preferences, but having a voicecom to communicate with is game breaking. The size of your raid doesn't matter, but being able to speak instead of type allows on the moment changes to the tactics you're using.

Speed Raiding/Recovery
A large part of enjoyment in raiding is the speed and effectiveness of bosses dying (and thus loot receiving). Res quick, run back, get buffed, go over the changes and let's try again.

Raids can go really smooth, or really terrible, the key is to learn from your mistakes. And not just that, be able to figure out a better plan for the next raid. It's good to talk to each other after raids to get their perspectives and ideas. This also means owning up to your mistakes, so others are clear on what went wrong, and how to avoid it in the future. Rather than sob in your own joy/misery, use the different points of view you have in a raid to your advantage for the next.

There's usually not 1 thing which, if changed, will instantly make you win a boss fight. Use logs, be humble and know you can improve, assist others when they are missing something crucial in their game play, and give credit where credit is due.