October 21, 2014

6.0.2

So here we are. The end of an eara, and it was about time. Everyone's adjusting to the small numbers, low stats, low damage, low hp and the small amount of spells on their actionbars. And it felt like it was time for new transmog #Showoff.


Over the past 7 days I have explored the part of Upper Black Rock Spire that has been released to us, and I have completed the quick questchain they added to Blasted Lands. That was one evening. But it was kinda nice that it was short, meant I can pick up the trinket on a couple more characters before launch.

The rest of the week I did a little farming here and there for transmog on alts, and meanwhile getting the gear up to date with trinkets etc. And finally I got to see the changes from the beta be brought to my own characters. Some people are worried, but you have to remember that these changes were made to work at 100, at 90 they may be severly imbalanced (remember ret paladins before WotLK?).

And then there was even time for a quick SoO HC run for heirloom weapon on both my priest and monk. I am so happy, and I feel ready and set for the expansion. Next weeks just taking it easy and doing a little vanity on alts. And maybe write some extensive things for the blog, if work life allows it.

October 13, 2014

Pre 6.0

It's finally here, well it will be in less than 48 hours, this has been the last week pre expansion, the last reset, before 6.0 is here. Some things are being removed such as challenge mode gear, titles and mounts, Brawler's will go down until WoD's version is here, the quest for green Warlock fire will no longer be available, the Black Market will be moved, Proving Grounds will also shut down in the meantime and the legendary cloack & questline, if you hadn't completed it you will be too late, because they will also be unobtainable after the patch has gone live.


These changes may suck for some, but they're nessesary, they'll simply won't be the same after the class changes and game squish have been implemented, so neither should you get achievements for them. I personally didn't complete everything, the achievement completing side of me is annoyed by this, but at the end of the day they're like PvP to me, just utter lack of interest from my part.


I won't leave MoP completely empty handed. I got the endless healer title, which is the only one I really wanted during the last 2 years, goes to show how amazing this expansion has been for me. Now I can't wait for 6.0, just because it brings Warlords of Draenor that bit closer to reality. And 6.0 will give a pre WoD storyline of its own, and some other new features to play with, and be entertained until the expansion finally goes live November 13th.

October 1, 2014

Titan


MMO-Champion summorized it as follows:

  • MMO set in the future on Earth after an alien invasion with a very large world
  • Three factions trying to control the planet.
  • Do less interesting professions during the day while secretly fighting alongside your faction if you choose to do so.
  • Team Fortress, Starcraft II, and The Incredibles all named in comparisons.
  • Player run businesses and shops, families, relationships with NPCs, advanced AI that made it feel more like a living world.


It sounded really interesting. I also managed to find some art work from one of the guy's supposedly workrf on the project before it got cancelled. It's kinda sad, because it did sound pretty origional. Also the art work (if it had been similar in the game) could have had a lot of potential. I am somewhat still hoping this is marketing stategy, however sadly I don't think we will ever see Titan go live.

You can read the full article here, and see more images from someone who worked on the Titan project here. Happy October (6.0 soon!!)

September 26, 2014

Gamergate Haterate

Today I'd like to startquote Andreas Zecher in his open letter to the gaming community:
"We believe that everyone, no matter what gender, sexual orientation, ethnicity, religion or disability has the right to play games, criticize games and make games without getting harassed or threatened. It is the diversity of our community that allows games to flourish."

I was gonna talk about Titan this week, but noo... this had to catch my attention. As much as I'm hurting for the women in the article, it is definately not suprising to me, but this level of escalation is absurd.

When I would join a guild it always crossed my mind. a new set of gamers would know I was a girl. From about 35 to 50 people (25-30 raiders, 10-20 casuals & friends) there usually would be one who had to be a dick abolut it. Because I am a social person and I like to talk to people and communicate on vent or teamspeak during a raid, people would know. It's a small world, and I'd make plenty of friends not to care, but I never seemed able to escape the one.

In my blog I never really discuss my gender, it's something which I don't think matters to the blog that I write. I do talk about my private life, certain details as I would share them with guildies. However I do feel I made a choice not allowing comments to be made, and chose not to advertise my blog at all, because I knew I wanted to talk about World of Warcraft, nothing else.

So WTF is wrong with people? #gamergate?? And as diverse as the gaming community is, there are people on this planet with mental problems, people who should seek help. Some of those people happen to play video games, but they do not represent the gaming community. We are an equal community, gamers, reviewers and developers, so let the haterate be directed at bad gameplay instead.